Sea of Thieves Motion Sickness: Why It Happens & What Helps
Sea of Thieves is literal seasickness on a screen: a first-person camera on a ship that never stops swaying. It's one of the most-searched games for motion sickness fixes, and Rare maintains an official field-of-view guide. The FOV slider plus a few habits borrowed from real sailors tame it for most players.
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PC, Xbox, PlayStation 5 ยท first-person ยท Has comfort settings ยท Player-reported motion-sickness risk: one of the most commonly reported triggers in gaming.
- Low
- Moderate
- High
- Very high
Risk levels summarise what passengers and riders commonly report, not measured testing.
Key facts
- Sea of Thieves runs on PC, Xbox, PlayStation 5.
- The camera is first-person.
- Player reports place it in the high band for motion sickness.
- The game ships a full set of comfort settings.
- It sits at number 3 in our ranking of the 20 games players report most for motion sickness.
Why Sea of Thieves can trigger motion sickness
Your view is attached to a deck that pitches and rolls even when you stand still, so your eyes report constant wave motion your inner ear can't confirm: the same mismatch as real seasickness, reversed. The commonly reported fix order: max the FOV slider (default 78, up to 90), raise the separate action FOVs, and use the horizon exactly like sailors do.
- Constant deck sway and roll, even at anchor
- Below-deck sections: no horizon reference at all
- Narrow default FOV (78) amplifying the sway
- Capstan, harpoon, and ladder animations with their own tighter cameras

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Comfort settings in Sea of Thieves
Sea of Thieves ships a full set of comfort settings.
| Setting | Where | Recommendation |
|---|---|---|
| Field of View | Settings > Video | Raise from 78 toward 90 (the maximum) |
| Capstan / Harpoon / Ladder FOV overrides | Settings > Video | Raise them (60-110 range) so action cameras stop zooming in |
| Camera sensitivity | Settings > Controls | Lower for smoother turns |
| Motion blur-type effects | Settings > Video | Minimize where available |
Where is the camera sensitivity setting in Sea of Thieves?
In Sea of Thieves, the Camera sensitivity setting is in Settings > Controls. Lower it for smoother turns.
One guide explains these settings for every game: how field of view, motion blur, head bob and camera shake trigger motion sickness.
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Settings or an app: which one do you need?
In-game settings
Field of view, camera shake and motion blur fix the cause on screen, where the game offers them.
Dizzout
Sound therapy through any headphones, for when the nausea has already started. Eyes open or closed, on any phone, with relief in about 90 seconds.
What helps beyond the settings
- Watch the horizon while sailing: it works on-screen just as it does at sea
- Steer or navigate: the 'driver effect' is commonly reported to help in-game too
- Minimize time below deck where there's no stable reference
- Headphones already on: a sound-therapy app like Dizzout is designed to help once symptoms start
The fixes people reach for once they step away from the screen are covered separately, with the trials attached: the remedy verdicts.
Frequently asked questions
Why does Sea of Thieves make me seasick?
The camera is glued to a deck that pitches and rolls constantly, so your eyes report wave motion your inner ear never feels: the exact sensory mismatch behind real seasickness, in reverse. It's commonly reported as one of the strongest motion-sickness games; the FOV slider and horizon-watching are the main tames.
What FOV should I use in Sea of Thieves?
Raise the main slider from the default 78 to 90 (the max Rare allows), and raise the separate Capstan, Harpoon, and Ladder FOV overrides too: those action cameras zoom in by default and are commonly reported triggers. Rare publishes an official FOV guide covering all of these.
How do I play Sea of Thieves without getting sick?
Max the FOV settings, watch the horizon while sailing, take the wheel when you can (being 'the driver' commonly helps), avoid long stints below deck, and break between voyages. If symptoms start anyway, stop, fix your eyes on something still, and breathe slowly: pushing through commonly makes it last longer.
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Other game motion-sickness guides
Sources & further reading
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Based on publicly reported player experiences and each game's documented settings, as of July 2026. Settings menus change with updates, so check your version. Game names are trademarks of their respective owners; Dizzout is not affiliated with or endorsed by them. Motion-sickness sensitivity varies by person, so this is informational, not a game review or a substitute for a doctor's advice.