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DOOM Eternal Motion Sickness: Why It Happens & What Helps

DOOM Eternal is a fast first-person shooter, and it ships real comfort settings. Motion blur, weapon bob, environmental screen shake, chromatic aberration and film grain each have a control, and the field of view can be changed, even on consoles. The menu names below come from Can I Play That? screenshots of the Xbox One version and from Bethesda's own notes, so confirm them on your platform.

PC, PlayStation, Xbox, Switch ยท first-person ยท Has comfort settings ยท Player-reported motion-sickness risk: commonly reported by motion-sensitive players.

Reported risk: DOOM Eternal
  • Low
  • Moderate
  • High
  • Very high

Risk levels summarise what passengers and riders commonly report, not measured testing.

Key facts

  • DOOM Eternal runs on PC, PlayStation, Xbox, Switch.
  • The camera is first-person.
  • Player reports place it in the moderate band for motion sickness.
  • The game ships a full set of comfort settings.
  • 7 specific settings are listed on this page, starting with Field of View.

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Why DOOM Eternal can trigger motion sickness

The game is built around speed in first person, so your eyes see a lot of movement that your inner ear never feels. Weapon bob sways the gun as you walk. Environmental screen shake rattles the view during fights. Motion blur, chromatic aberration and film grain add more motion and noise on top. Each effect has its own switch, so you can remove them one at a time and keep the ones that do not bother you.

  • Fast first-person combat that keeps the camera moving
  • Weapon bob and environmental screen shake moving the view as you walk and fight
  • Motion blur, chromatic aberration and film grain layered over a moving image

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Comfort settings in DOOM Eternal

DOOM Eternal ships a full set of comfort settings.

SettingWhereRecommendation
Field of ViewVideo Settings menuRaise it a few steps at a time. Can I Play That? screenshots of the Xbox One menu show it set to 90
Motion BlurVideo Settings menu, and again on page 2 of the Accessibility Settings menuOff
Weapon BobAccessibility Settings menu, page 1, and the Game Settings menuOff. It stops the gun swaying as you move
Environmental Screen ShakeAccessibility Settings menu, page 1Off
Chromatic AberrationVideo Settings menuOff
Film GrainVideo Settings menuLower the value or turn it off for a cleaner image
Horizontal and Vertical SensitivityControls Settings menuLower both so turns are slower and smoother

One guide explains these settings for every game: how field of view, motion blur, head bob and camera shake trigger motion sickness.

What helps beyond the settings

  • Switch off Weapon Bob, Environmental Screen Shake and Motion Blur before your first session, then change one more setting at a time.
  • Sit farther from the screen so the picture fills less of your view.
  • Stop at the first queasy signal and rest before the next level. Slow breathing may help while you wait.

The fixes people reach for once they step away from the screen are covered separately, with the trials attached: the remedy verdicts.

Frequently asked questions

Does DOOM Eternal have motion sickness settings?

Yes. The Video Settings menu has Field of View, Motion Blur, Chromatic Aberration and Film Grain. The Accessibility Settings menu has Weapon Bob and Environmental Screen Shake, and a second Motion Blur switch. Turn the effects off first, then raise the field of view if the picture still feels tight.

Can I change the field of view in DOOM Eternal on console?

Yes. PlayStation LifeStyle reported before launch that the field of view is adjustable even on consoles, and Can I Play That? screenshots of the Xbox One menu show it at 90. We could not confirm the range on any platform.

Is there a head bob setting in DOOM Eternal?

Not by that name. The menu screenshots list Weapon Bob and Environmental Screen Shake, and no setting called head bob. Turn both off, then check whether the view still bothers you.

Other game motion-sickness guides

Sources & further reading

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Based on publicly reported player experiences and each game's documented settings, as of October 2026. Settings menus change with updates, so check your version. Game names are trademarks of their respective owners; Dizzout is not affiliated with or endorsed by them. Motion-sickness sensitivity varies by person, so this is informational, not a game review or a substitute for a doctor's advice.