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Starfield Motion Sickness: Why It Happens & What Helps

Starfield launched in September 2023 with no field-of-view slider on any platform, and motion-sensitive players noticed within hours. Bethesda added first-person and third-person FOV sliders in update 1.7.36 on October 9, 2023, both running 70 to 110. With those set, motion blur off and third person as a fallback, Starfield is one of the more fixable games on this list.

The quick fix: Turn off motion blur in Starfield: Settings > Display > Motion Blur.

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PC, Xbox Series X|S ยท first- or third-person ยท Has comfort settings ยท Player-reported motion-sickness risk: commonly reported by motion-sensitive players.

Reported risk: Starfield
  • Low
  • Moderate
  • High
  • Very high

Risk levels summarise what passengers and riders commonly report, not measured testing.

Key facts

  • Starfield runs on PC, Xbox Series X|S.
  • The camera is first- or third-person.
  • Player reports place it in the moderate band for motion sickness.
  • The game ships a full set of comfort settings.
  • It sits at number 20 in our ranking of the 20 games players report most for motion sickness.

Why Starfield can trigger motion sickness

The original problem was the missing slider. A narrow first-person view amplifies the tunnel-vision effect that commonly triggers queasiness, and there was nothing in the menus to widen it. Update 1.7.36 fixed that on PC and Xbox with separate sliders for first and third person, each ranging 70 to 110. What remains is first-person head bob, zero-gravity sections where your body has no reference, and ship interiors and stations built as tight corridors where you turn often. The third-person camera is the strongest lever the game has left, because it takes the view off your character's head entirely.

  • Narrow default field of view before you raise the slider
  • First-person head bob during long walks
  • Zero-gravity sections with no ground reference
  • Tight ship interiors and station corridors with frequent fast turns
Flat editorial illustration for Starfield, of an original game scene using camera frames and a stable visual reference.
A stable visual reference can make Starfield camera motion easier to understand.AI-generated editorial image: Dizzout

Turn away from the wide display

For adult players: stop play and remove the headphones for a break. Prepare ordinary headphones for Dizzout away from the gaming screen.

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Comparing apps first? See how the motion sickness apps compare

Adult player holds removed headphones while turning away from a wide monitor toward a plain bookshelf.
Remove the headphones and turn toward the room during your break.AI-generated illustration: Dizzout

Comfort settings in Starfield

Starfield ships a full set of comfort settings.

SettingWhereRecommendation
Field of view, first personSettings > Display (update 1.7.36, October 2023, and later)Raise from the default toward 110, the top of the range
Field of view, third personSettings > DisplayA separate slider, same 70 to 110 range. Raise it too if you play in third person
Motion BlurSettings > DisplayOff
Third-person cameraToggle view buttonThe official escape from first-person head bob

How do I turn off motion blur in Starfield?

In Starfield, open Settings > Display and set Motion Blur to Off.

One guide explains these settings for every game: how field of view, motion blur, head bob and camera shake trigger motion sickness.

What helps beyond the settings

  • Raise both FOV sliders first, then judge whether anything else is needed
  • Explore planets in third person and switch to first only when you need precision
  • Break after zero-g sections rather than pushing on to the next objective
  • A drug-free sound-therapy app like Dizzout is designed to help once symptoms start, through the headphones you already have on

The fixes people reach for once they step away from the screen are covered separately, with the trials attached: the remedy verdicts.

Frequently asked questions

Why does Starfield make me motion sick?

At launch there was no way to widen the field of view, and a narrow first-person view amplifies the tunnel-vision effect commonly reported as a trigger. Head bob, zero-gravity sections with no ground reference, and tight ship corridors with frequent turns do the rest. The FOV part is fixable now.

Does Starfield have an FOV slider?

Yes, since update 1.7.36 on October 9, 2023, on PC and Xbox. There are two separate sliders, one for first person and one for third, each running 70 to 110. Starfield shipped in September 2023 without either, which is what drove the original complaint wave.

Should I play Starfield in third person?

If first-person head bob is your trigger, yes. Third person takes the camera off your character's head, which removes the bob entirely, and it has its own FOV slider. Many players explore in third person and switch to first only for combat or close work.

Other game motion-sickness guides

Sources & further reading

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Based on publicly reported player experiences and each game's documented settings, as of July 2026. Settings menus change with updates, so check your version. Game names are trademarks of their respective owners; Dizzout is not affiliated with or endorsed by them. Motion-sickness sensitivity varies by person, so this is informational, not a game review or a substitute for a doctor's advice.