Partnership program
VR & Gaming
You make headsets, run a VR platform or arcade, or ship games with a motion-sickness reputation you're tired of seeing in reviews.
40–70% of new VR users experience cybersickness, and most churn before their legs arrive. Comfort is a retention problem wearing a hardware costume.
The headset that goes back in the box
40–70% of new VR users experience some cybersickness, and the first week decides whether the headset becomes a habit or a shelf ornament. Studios patch comfort settings; platforms write comfort ratings; but nobody owns the user's recovery in the minutes after they take the headset off feeling wrong. That's the gap an audio option fills — and it needs no screen time in exactly the moment screens are the problem.
How a partnership can look
Onboarding bundle
A comfort card in the box or a first-boot tip: build your VR legs gradually, use the comfort settings, and here's what helps if you overdo it. We publish the guides; your logo sits next to honest advice.
Arcade & venue programs
VR arcades and location-based entertainment: a recovery station QR for the guest who comes out pale. Their next visit depends on the last five minutes of this one.
Per-game comfort collaboration
We publish game-by-game comfort reports with the settings that fix each title. Studios who engage get accuracy; we correct anything we got wrong, fast.
Platform integration
Comfort-section placement or API integration for headset makers who want recovery guidance an OS-level feature.
What we bring
- Game-by-game and headset-by-headset comfort content players already search for, including the comfort-settings guidance your support team repeats daily.
- An audio-based option for the exact moment screens are the problem.
- A 'building your VR legs' adaptation guide grounded in the habituation literature — the honest version of 'you'll get used to it'.
How a pilot works
- 1
Pick one surface: the in-box card, the arcade recovery station, or one game's comfort page.
- 2
We supply creative and tracked links; you place them.
- 3
Review scans and first-week retention deltas after 60 days.
Talk to us
One email starts it. Tell us who you are, roughly how many travelers you touch, and which model above caught your eye — we reply to every serious inquiry.
Email hello@dizzout.comPrefer a form? Use the contact page.
Common questions
Our game gets flagged as high-risk on your site — can that change?+
Only by the game changing. Our reports reflect player experience and the available settings; when a patch adds comfort options, we update the page and say so. We don't trade coverage for partnerships.
Why audio rather than another visual comfort system?+
Visual fixes work during play. The unowned moment is after the headset comes off, when the user doesn't want to look at any screen — that's where audio fits.
Do you work with individual studios or only platforms?+
Both. The per-game collaboration is deliberately lightweight — accuracy review and a comfort-settings exchange costs a studio an afternoon.
Other programs
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- Tour Operators & Travel AgenciesEvery itinerary has the leg your guides warn each other about. Coach data shows sickness t…
- eSIM & Travel AppsYour customer is, by definition, about to travel — and 1 in 3 people are highly susceptibl…
- Auto OEMs, Rideshare & Fleets1 in 3 backseat passengers reports motion discomfort — and EVs, one-pedal driving and scre…
Dizzout is a drug-free comfort option, not a medical treatment, and partnership copy is held to the same standard as everything we publish — no cure or prevention claims, ever (see how we review). Editorial coverage on this site is never part of a commercial agreement. Statistics referenced here are the same published figures used across dizzout.com. Company and product names are trademarks of their respective owners.