Zenless Zone Zero Motion Sickness: Why It Happens & What Helps
Zenless Zone Zero is a third-person action RPG with fast real-time combat, and its Options menu has switches for motion blur, screen distortion and automatic camera rotation. It has camera speed sliders and axis inversion too. We found no field of view setting in the sources we checked. The menu names below come from the Zenless Zone Zero Wiki's list of the Options menu, so confirm them in your version.
PC, PlayStation 5, Xbox Series X|S, iOS, Android ยท third-person ยท Partial settings ยท Player-reported motion-sickness risk: commonly reported by motion-sensitive players.
- Low
- Moderate
- High
- Very high
Risk levels summarise what passengers and riders commonly report, not measured testing.
Key facts
- Zenless Zone Zero runs on PC, PlayStation 5, Xbox Series X|S, iOS, Android.
- The camera is third-person.
- Player reports place it in the moderate band for motion sickness.
- The game ships some comfort settings, but not a full set.
- 5 specific settings are listed on this page, starting with Motion Blur.
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Why Zenless Zone Zero can trigger motion sickness
Combat is third-person and built around quick reactions, so the view changes fast. The Options menu lists a blur effect, a distortion effect and a setting for automatic camera rotation. Each has its own entry, which means you can remove them one at a time. The camera speed sliders run from 1 to 5, so a lower setting slows every turn.
- Fast third-person combat that rewards quick reactions
- Motion blur and distortion effects over a moving camera
- A camera that can rotate on its own and lock onto enemies
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Comfort settings in Zenless Zone Zero
Zenless Zone Zero ships some comfort settings, but not a full set.
The Zenless Zone Zero Wiki's list of the Options menu shows no field of view setting. If a tight view is what bothers you, the menu cannot widen it.
| Setting | Where | Recommendation |
|---|---|---|
| Motion Blur | Options > Graphics | Disable |
| Distortion | Options > Graphics | Disable |
| Automatic Camera Rotation | Options > Input | Off, so the camera turns only when you turn it |
| Camera Sens (X-axis) and Camera Sens (Y-axis) | Options > Input | Lower both on the 1 to 5 scale so turns are slower |
| Chessboard Camera Distortion Influence | Options > Other | Lower it from the 0 to 100 range if the board view bothers you |
One guide explains these settings for every game: how field of view, motion blur, head bob and camera shake trigger motion sickness.
Know someone who gets motion sick?
Send them the app that helps stop it, drug-free, in about 90 seconds, works with any headphones. Free to download.
What helps beyond the settings
- Before your first fight, set Motion Blur and Distortion to Disable in Options > Graphics, and Automatic Camera Rotation to Off in Options > Input.
- Lower Camera Sens one step at a time, and sit farther from the screen.
- Take a break between commissions, and stop at the first queasy signal.
The fixes people reach for once they step away from the screen are covered separately, with the trials attached: the remedy verdicts.
Frequently asked questions
Does Zenless Zone Zero have motion sickness settings?
It has the pieces. Options > Graphics has Motion Blur and Distortion, each with a Disable choice. Options > Input has Automatic Camera Rotation, Camera Sens sliders and camera inversion. There is no dedicated motion sickness mode.
Where do I find the camera settings in Zenless Zone Zero?
Open Options from the Main Menu and go to Input. Camera Sens (X-axis) and Camera Sens (Y-axis) run from 1 to 5, and the camera can be inverted on each axis. Automatic Camera Rotation is in the same list.
Does Zenless Zone Zero have a field of view setting?
Not in the list we checked. The Zenless Zone Zero Wiki's Options page lists none.
Other game motion-sickness guides
Sources & further reading
Your next question, probably
Can you build tolerance?
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Based on publicly reported player experiences and each game's documented settings, as of October 2026. Settings menus change with updates, so check your version. Game names are trademarks of their respective owners; Dizzout is not affiliated with or endorsed by them. Motion-sickness sensitivity varies by person, so this is informational, not a game review or a substitute for a doctor's advice.