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Team Fortress 2 Motion Sickness: Why It Happens & What Helps

Team Fortress 2 is a first-person team shooter, and the official TF2 wiki says its normal game settings support a field of view from 75 to 90. The Advanced multiplayer options add controls for how large the weapon model appears. Steam lists the game under Camera Comfort. This page covers those options.

PC ยท first-person ยท Partial settings ยท Player-reported motion-sickness risk: commonly reported by motion-sensitive players.

Reported risk: Team Fortress 2
  • Low
  • Moderate
  • High
  • Very high

Risk levels summarise what passengers and riders commonly report, not measured testing.

Key facts

  • Team Fortress 2 runs on PC.
  • The camera is first-person.
  • Player reports place it in the moderate band for motion sickness.
  • The game ships some comfort settings, but not a full set.
  • 3 specific settings are listed on this page, starting with Field of view.

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Why Team Fortress 2 can trigger motion sickness

The game shows a fixed first-person view with a weapon model that fills part of the screen, and a narrow field of view limits what you see to the sides. The viewmodel options let you shrink the weapon on screen.

  • A field of view at the low end of the 75 to 90 range
  • A large weapon model that fills part of the screen
  • Fast turns in close fights

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Comfort settings in Team Fortress 2

Team Fortress 2 ships some comfort settings, but not a full set.

SettingWhereRecommendation
Field of viewOptions (the official TF2 wiki does not name the tab)Raise it toward the top of the 75 to 90 range
Viewmodel field of viewOptions > Multiplayer > AdvancedRaise it to make the weapon smaller on screen
Use minimized viewmodelsOptions > Multiplayer > AdvancedOn, so the weapon uses minimal screen space

One guide explains these settings for every game: how field of view, motion blur, head bob and camera shake trigger motion sickness.

What helps beyond the settings

  • Raise the field of view a few steps at a time and test each change
  • Sit further back so the screen fills less of your view
  • Stop at the first queasy signal and rest before you continue

The fixes people reach for once they step away from the screen are covered separately, with the trials attached: the remedy verdicts.

Frequently asked questions

What field of view range does Team Fortress 2 support?

The official TF2 wiki says the range supported in normal game settings is from 75 to 90 degrees.

Where are the viewmodel options in Team Fortress 2?

Open Options, choose the Multiplayer tab and select Advanced. The official TF2 wiki lists Viewmodel field of view and Use minimized viewmodels there.

Why does Team Fortress 2 make me dizzy?

It is a first-person shooter with fast turns. Raise the field of view first, then shrink the weapon model with the viewmodel options.

Other game motion-sickness guides

Sources & further reading

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Based on publicly reported player experiences and each game's documented settings, as of October 2026. Settings menus change with updates, so check your version. Game names are trademarks of their respective owners; Dizzout is not affiliated with or endorsed by them. Motion-sickness sensitivity varies by person, so this is informational, not a game review or a substitute for a doctor's advice.