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Elden Ring Motion Sickness: Why It Happens & What Helps

Elden Ring has no field of view option. Not on PC, not on console, not buried in a submenu, and that is the first thing to know if the game leaves you queasy an hour in. What it does have is a camera that moves on its own: it swings behind you as you run, shoves itself back out when you brush a wall, and follows a boss around the arena while you are locked on. Patch 1.04 added a toggle for the first of those in April 2022, and it is the single most useful comfort change in the game. Menu wording was checked in September 2026, and updates move options, so confirm yours in the game.

PC, PlayStation, Xbox · third-person, with lock-on · No FOV fix · Player-reported motion-sickness risk: commonly reported by motion-sensitive players.

Reported risk — Elden Ring
  • Low
  • Moderate
  • High
  • Very high

Risk levels summarise what passengers and riders commonly report, not measured testing.

Key facts

  • Elden Ring runs on PC, PlayStation, Xbox.
  • The camera is third-person, with lock-on.
  • Player reports place it in the moderate band for motion sickness.
  • The game has no field of view control.
  • 5 specific settings are listed on this page, starting with Field of view.

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Why Elden Ring can trigger motion sickness

Most third-person games let you push the camera back when the view feels tight. Elden Ring does not, so the one lever people reach for first is missing before you start. What is left is a camera with opinions. Auto rotate turns the view behind your character as you move, which means the screen swings without you touching the stick, and a swing you did not ask for is the exact mismatch that makes people queasy: your eyes report a turn, your inner ear reports none. Lock-on adds the harder version of the same thing, because the camera now tracks something that moves faster than you do, and a boss that leaps across an arena drags your view with it. Motion blur, on by default in the graphics menu, smears the frame through rolls and backsteps, the moments when a clean image matters most. None of that is a defect. It is a camera built for drama, and drama is motion.

  • Auto rotate, which turns the camera behind you as you move without any stick input
  • No field of view option on any platform, so the fixed camera distance cannot be widened
  • Lock-on, which follows a boss at whatever speed the boss moves
  • Motion blur, on by default, smearing every roll and backstep
  • Long attempts at one boss, where the same fast camera repeats for an hour

Comfort settings in Elden Ring

Elden Ring has no field of view control.

Elden Ring ships no field of view control, so the widening trick that tames most third-person games is not available here. The camera toggles are real and worth changing, but they calm the camera rather than pull it back. If the fixed distance is what gets you, settings will only take you part of the way.

SettingWhereRecommendation
Field of viewNot in the gameThere is no field of view option on any platform. PC mods exist, but they put you outside the anti-cheat and into offline play, so weigh that as a real cost rather than a fix
Turn Camera Auto Rotate FunctionSystem settings, camera optionsOff. Added in patch 1.04, April 2022. It stops the camera swinging itself behind you as you move, and it is the change most players notice first
Camera Auto Wall RecoverySystem settings, camera optionsOff if tight spaces bother you. It pushes the camera back out when you scrape scenery, and that recovery arrives as a shove
Motion BlurSystem settings, graphicsOff. It smears the image through rolls, backsteps and camera pans, which is when you most need to read the screen
Lock-onIn play, not a settingBreak it against large or fast bosses. Locked on, the camera goes where the boss goes. Free camera is slower to aim but the motion is yours

Set up before your next session with Elden Ring

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What helps beyond the settings

  • Turn auto rotate off before your next session, not after a bad one
  • Fight a boss in shorter attempts with a real break between them, rather than thirty runs back to back
  • Sit further from the screen so a smaller share of your vision is filled with motion
  • A drug-free sound-therapy app like Dizzout is designed to help once symptoms have started, through any headphones you already own

The fixes people reach for once they step away from the screen are covered separately, with the trials attached: the remedy verdicts.

Frequently asked questions

Does Elden Ring have an FOV slider?+

No. There is no field of view option in the menus on PC, PlayStation or Xbox. PC mods can change it, but they take you outside the anti-cheat and therefore offline, which costs you co-op and invasions. The camera options that do exist, auto rotate and wall recovery, are the levers the game actually gives you.

How do you stop the Elden Ring camera moving on its own?+

Turn the camera auto rotate function off. It sits in the system settings under the camera options, and it was added in patch 1.04 in April 2022. With it off, the camera stays where you put it instead of swinging behind your character every time you move. Wording can change between updates, so check your version.

Why does Elden Ring make me motion sick when other third-person games do not?+

Two reasons stack. There is no field of view control, so you cannot widen a view that feels tight, and the camera moves by itself through auto rotate and lock-on. Motion you did not ask for is the part that bothers people: your eyes read a turn your body never felt. Turning auto rotate and motion blur off removes a large share of it.

Other game motion-sickness guides

Sources & further reading

Your next question, probably

Based on publicly reported player experiences and each game's documented settings, as of July 2026. Settings menus change with updates, so check your version. Game names are trademarks of their respective owners; Dizzout is not affiliated with or endorsed by them. Motion-sickness sensitivity varies by person, so this is informational, not a game review or a substitute for a doctor's advice.