DOOM (2016) Motion Sickness: Why It Happens & What Helps
DOOM (2016) is built on fast, fluid movement in a first-person view. The PC version has a field of view setting from 90 to 130, with a default of 90, according to PCGamingWiki. Steam players also switch off motion blur and pick a one-dot crosshair. No developer guide to the comfort options was reachable, so this page marks which settings rest on player reports.
PC, PlayStation 4, Xbox One, Switch ยท first-person ยท Partial settings ยท Player-reported motion-sickness risk: commonly reported by motion-sensitive players.
- Low
- Moderate
- High
- Very high
Risk levels summarise what passengers and riders commonly report, not measured testing.
Key facts
- DOOM (2016) runs on PC, PlayStation 4, Xbox One, Switch.
- The camera is first-person.
- Player reports place it in the moderate band for motion sickness.
- The game ships some comfort settings, but not a full set.
- 3 specific settings are listed on this page, starting with Field of view.
Before your next session with DOOM (2016): Dizzout runs on your phone: pause, move your headphones over and press play, with relief in about 90 seconds.Starts in your browser ยท works with any headphones
Calm game nausea. Get your personalized Dizzout plan. Paid subscription for full access.
On your phone? Scan to start there.
Why DOOM (2016) can trigger motion sickness
The game keeps you strafing, jumping and finishing demons up close, so the view changes direction constantly while your inner ear feels you sitting still. That mismatch is what motion sickness is. Players in a May 2016 Steam thread say two changes helped them: a wider field of view and motion blur off. Others add that a steady frame rate matters, because frame rate dips make the movement look choppy.
- Fast, fluid movement and constant strafing in close fights
- Motion blur smearing the image during quick turns
- A frame rate that dips, which makes fast movement look choppy
Before your next session with DOOM (2016), have Dizzout ready
Calm game nausea
Dizzout runs on your phone: pause, move your headphones over and press play, with relief in about 90 seconds. It plays precisely calibrated audio through any headphones you already own, wired or Bluetooth. Free to download.
Get your personalized Dizzout plan. Paid subscription for full access.
30,000+ travelers in 30+ countries ยท How we count
On your phone? Scan to start there.
Comparing apps first? See how the motion sickness apps compare
Comfort settings in DOOM (2016)
DOOM (2016) ships some comfort settings, but not a full set.
| Setting | Where | Recommendation |
|---|---|---|
| Field of view | Graphics options | Raise it. The PC range is 90 to 130 and the default is 90. Players suggest the upper part of the range until the edges start to stretch |
| Motion blur | In-game settings | Turn it off. Players report it helps |
| Crosshair style | In-game settings | Choose the simple one-dot style, so you have one fixed point on screen |
One guide explains these settings for every game: how field of view, motion blur, head bob and camera shake trigger motion sickness.
Know someone who gets motion sick?
Send them the app that helps stop it, drug-free, in about 90 seconds, works with any headphones. Free to download.
What helps beyond the settings
- Lower the graphics settings until the frame rate holds steady before you adjust anything else
- Take breaks between levels, and stop at the first queasy signal
- Play in a well-lit room, and look at something still and far away when queasiness starts
The fixes people reach for once they step away from the screen are covered separately, with the trials attached: the remedy verdicts.
Frequently asked questions
Does DOOM (2016) have an FOV slider?
On PC, yes. PCGamingWiki lists a native field of view setting from 90 to 130 with a default of 90, and notes that it does not scale the weapon models. A Steam player says it sits in the graphics options. The console versions were not checked.
Can I turn off motion blur in DOOM (2016)?
A May 2016 Steam thread says yes. One player there mentions disabling motion blur as a change that helped a bit. The sources do not give the menu path or the exact option wording, so look through the graphics options.
Why does DOOM (2016) make me feel sick?
The store page describes fast, fluid movement and intense first-person combat. The view turns and changes direction all the time while your body sits still. A wider field of view, motion blur off and a steady frame rate are the changes Steam posts report helping.
Other game motion-sickness guides
Sources & further reading
Your next question, probably
Can you build tolerance?
Graded exposure, honestly assessed, so you can keep playing
Not your question? Is it your screen or your headset?
Based on publicly reported player experiences and each game's documented settings, as of October 2026. Settings menus change with updates, so check your version. Game names are trademarks of their respective owners; Dizzout is not affiliated with or endorsed by them. Motion-sickness sensitivity varies by person, so this is informational, not a game review or a substitute for a doctor's advice.