Blood Strike Motion Sickness: Why It Happens & What Helps
Blood Strike is a fast battle royale shooter for phones and PC, built around slides, quick turns and constant aiming. The developer's patch notes document camera sensitivity settings, but no camera shake, head bob or motion blur option. PCGamingWiki lists a field of view option on PC without detail. In 2026 the game added a third-person mode.
iOS, Android, PC ยท first-person, with a third-person mode ยท Partial settings ยท Player-reported motion-sickness risk: commonly reported by motion-sensitive players.
- Low
- Moderate
- High
- Very high
Risk levels summarise what passengers and riders commonly report, not measured testing.
Key facts
- Blood Strike runs on iOS, Android, PC.
- The camera is first-person, with a third-person mode.
- Player reports place it in the moderate band for motion sickness.
- The game ships some comfort settings, but not a full set.
- 3 specific settings are listed on this page, starting with Camera sensitivity.
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Why Blood Strike can trigger motion sickness
Slide-shoot combos and quick flicks swing the view in every direction while your inner ear feels you holding still. That mismatch between what you see and what you feel is what motion sickness is. The game gives you separate sensitivity settings for the camera and for firing, so a high camera value turns each swipe into a large swing. Lowering it is the one change the developer documents.
- Slide-shoot combos and fast turns, which swing the view quickly
- A high camera sensitivity, which turns each swipe or stick push into a large swing
- Driving, where the camera resets behind the vehicle
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Comfort settings in Blood Strike
Blood Strike ships some comfort settings, but not a full set.
Blood Strike's patch notes document sensitivity and vehicle camera settings, but no camera shake, head bob or motion blur option. PCGamingWiki lists a field of view option on PC with no range or menu path, and no source shows one on phones. If the motion itself is the trigger, sensitivity and breaks are your levers.
| Setting | Where | Recommendation |
|---|---|---|
| Camera sensitivity | Settings > Sensitivity > Slide, or Controller | Lower it so each swipe turns the view less. Keep Global Sensitivity Sync on if you want every sight to follow |
| Driver's vehicle camera reset speed | Settings > Controls | Try the presets and keep the one where the camera recentres more gently |
| Field of view (PC) | In-game settings | Raise it in small steps until the view stops feeling like a tunnel |
One guide explains these settings for every game: how field of view, motion blur, head bob and camera shake trigger motion sickness.
Know someone who gets motion sick?
Send them the app that helps stop it, drug-free, in about 90 seconds, works with any headphones. Free to download.
What helps beyond the settings
- Play in shorter blocks and rest between matches, because the pace does not let up inside one
- Avoid playing in a moving car, bus or train, where the game's motion adds to the motion you already feel
- At the first queasy signal, stop and look at something still and far away, then slow your breathing with a longer exhale
The fixes people reach for once they step away from the screen are covered separately, with the trials attached: the remedy verdicts.
Frequently asked questions
Does Blood Strike have a motion sickness setting?
Not a dedicated one. The developer's patch notes document camera sensitivity and firing sensitivity settings, a Global Sensitivity Sync toggle and a vehicle camera reset speed option. PCGamingWiki lists a field of view option on PC. No camera shake, head bob or motion blur toggle is documented.
Where are the sensitivity settings in Blood Strike?
Open Settings, then Sensitivity, then the Slide or Controller tab. The September 2025 patch notes say it holds Camera Sensitivity and Firing Sensitivity settings for the tactical stance, and a Global Sensitivity Sync toggle that applies changes to all sights. A later update added a No ADS turning sensitivity setting for the third-person mode.
Why does Blood Strike make me feel sick?
The game is built around slides, fast turns and constant aiming, so the view changes direction all the time. Your eyes see that movement while your inner ear feels you holding a phone or sitting at a desk. Lowering camera sensitivity makes each turn smaller, and short sessions give the feeling time to pass.
Other game motion-sickness guides
Sources & further reading
- https://store.steampowered.com/news/app/3199170/view/1809869180026740
- https://store.steampowered.com/news/app/3199170/view/1816307528908810
- https://store.steampowered.com/news/app/3199170/view/1842212951312555
- https://store.steampowered.com/news/app/3199170/view/1840310314353458
- https://www.pcgamingwiki.com/wiki/Blood_Strike
- https://play.google.com/store/apps/details?id=com.netease.newspike&hl=en_US
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Based on publicly reported player experiences and each game's documented settings, as of October 2026. Settings menus change with updates, so check your version. Game names are trademarks of their respective owners; Dizzout is not affiliated with or endorsed by them. Motion-sickness sensitivity varies by person, so this is informational, not a game review or a substitute for a doctor's advice.