IL-2 Sturmovik: Great Battles Motion Sickness: Why It Happens & What Helps
IL-2 Sturmovik: Great Battles is a combat flight simulator flown from a cockpit. The Steam listing is the base game, IL-2 Sturmovik: Battle of Stalingrad. The developer simulates pilot physiology, including an in-game motion sickness effect that alternating G loads trigger, and a Simple physiology difficulty option turns it off. That effect is part of the simulation. It is not the same as your own motion sickness.
PC ยท first-person (cockpit), with external views ยท Partial settings ยท Player-reported motion-sickness risk: one of the most commonly reported triggers in gaming.
- Low
- Moderate
- High
- Very high
Risk levels summarise what passengers and riders commonly report, not measured testing.
Key facts
- IL-2 Sturmovik: Great Battles runs on PC.
- The camera is first-person (cockpit), with external views.
- Player reports place it in the high band for motion sickness.
- The game ships some comfort settings, but not a full set.
- 2 specific settings are listed on this page, starting with Simple physiology.
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Why IL-2 Sturmovik: Great Battles can trigger motion sickness
A cockpit view rolls and loops with the aircraft. On top of that, the developer's physiology model adds gray-out, narrowing tunnel vision and a disorientation effect under heavy or alternating G loads. Steam flags Camera Comfort as an accessibility feature but does not say which options that covers. The developer's notes describe zoom commands and a field of view set by an axis, but the sources opened show no field of view slider in a menu.
- Rolls, loops and hard turns in a first-person cockpit
- The simulated disorientation effect under alternating G loads
- Tunnel vision and gray-out effects under sustained G
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Comfort settings in IL-2 Sturmovik: Great Battles
IL-2 Sturmovik: Great Battles ships some comfort settings, but not a full set.
The sources opened show no field of view slider in a menu. The developer's Update 4.007 notes add quick zoom commands and say that after you release a quick zoom button, the field of view returns to the one set by an axis. The sources opened list no head bob or camera shake option.
| Setting | Where | Recommendation |
|---|---|---|
| Simple physiology | Difficulty settings | On, to remove the G-load fatigue, loss of consciousness and simulated motion sickness. |
| Cinematic Camera | Game settings | Off. The developer ties motion blur, a vignette effect and camera shake from nearby explosions in external view to it. |
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In-game settings
Field of view, camera shake and motion blur fix the cause on screen, where the game offers them.
Dizzout
Sound therapy through any headphones, for when the nausea has already started. Eyes open or closed, on any phone, with relief in about 90 seconds.
What helps beyond the settings
- Turn on Simple physiology to remove the simulated G-load effects.
- Fly gentle turns and short sessions, and stop at the first queasy signal.
- Look at a still point far away when queasiness starts.
The fixes people reach for once they step away from the screen are covered separately, with the trials attached: the remedy verdicts.
Frequently asked questions
Does IL-2 simulate motion sickness?
Yes. The developer's Update 3.201 notes say the crew can become motion sick from alternating G loads, and that the Simple physiology difficulty option turns it off. That is a game effect and is separate from your own motion sickness.
Does IL-2 have a field of view slider?
The sources opened do not show one in a menu. The Update 4.007 notes say zoom can be set by a mouse or joystick axis or keyboard keys, and add quick zoom commands that return to that field of view when released.
Does IL-2 support head tracking and VR?
Steam lists the game as VR Supported, and the developer's notes mention TrackIR head tracking. This page covers flat-screen play. For flat-screen comfort, use Simple physiology and keep sessions short.
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Other game motion-sickness guides
Sources & further reading
- https://store.steampowered.com/news/app/307960/view/2422298078098799733
- https://store.steampowered.com/news/app/307960/view/5422856308615495504
- https://store.steampowered.com/news/app/307960/view/3886008544064437905
- https://store.steampowered.com/news/app/307960/view/5631194088576753759
- https://store.steampowered.com/news/app/307960/view/3157533729871017004
- https://store.steampowered.com/news/app/307960/view/4249665521680756848
- https://store.steampowered.com/news/app/307960/view/4249665521680758996
- https://store.steampowered.com/news/app/307960/view/4249665521680760521
- https://store.steampowered.com/api/appdetails?appids=307960&l=english&cc=us
- https://en.wikipedia.org/wiki/IL-2_Sturmovik:_Great_Battles
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Based on publicly reported player experiences and each game's documented settings, as of October 2026. Settings menus change with updates, so check your version. Game names are trademarks of their respective owners; Dizzout is not affiliated with or endorsed by them. Motion-sickness sensitivity varies by person, so this is informational, not a game review or a substitute for a doctor's advice.