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Bigscreen Beyond Motion Sickness: Causes and How to Stop It

Motion sickness risk on the Bigscreen Beyond is rated moderate. It is a PC or console tethered VR headset by Bigscreen, released in 2024, with a 90 degree field of view, a 75 Hz refresh rate, and monochrome passthrough.

Bigscreen Beyond is the smallest and lightest PC VR headset on the market at just 127 grams (vs 700+ for Quest 3). Custom-fitted via a face scan. The narrower 90掳 FOV and 75 Hz refresh rate represent tradeoffs - less immersion (lower cybersickness risk for some) but more motion blur (higher risk for others). Requires SteamVR base stations.

Key facts

  • The Bigscreen Beyond is a PC or console tethered VR headset from Bigscreen, released in 2024.
  • It has a 90 degree field of view and a 75 Hz refresh rate.
  • Passthrough is monochrome.
  • Motion sickness risk for this headset is rated moderate.
  • 3 triggers are documented on this page, starting with 75 Hz refresh rate (lower than competitors).

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Primary Motion Sickness Triggers on Bigscreen Beyond

Settings & Comfort Tip for Bigscreen Beyond

Bigscreen Beyond's ultra-light weight makes extended sessions much easier on the neck - and reduces the compounding fatigue that worsens motion sickness. If you're moving from a Quest 3 to a Beyond, the lighter weight may eliminate your symptoms entirely.

Set up before your next session with the Bigscreen Beyond

Put it on your phone

Dizzout runs on your phone, not on the machine you are playing on. Install it now, and when you next feel it starting, move the headphones you are wearing over to your phone and press play. Drug-free, and it works once symptoms have already begun.

Try it free

Free to try, no card needed. Or go straight to the App Store or Google Play.

How to Build VR Tolerance on Bigscreen Beyond

Whether the sensitivity can be trained away has been tested directly, and the results conflict: see the verdict on brain-training games.

FAQ

Why does Bigscreen Beyond make me feel sick?

VR sickness (cybersickness) is the opposite of traditional motion sickness - your eyes see motion but your body is still. Same sensory mismatch, opposite direction. On Bigscreen Beyond, the primary triggers are: 75 Hz refresh rate (lower than competitors) and narrower 90掳 FOV.

Does VR sickness go away with practice?

Yes - most users develop 'VR legs' (tolerance) within 2-4 weeks of regular use. Start with short sessions of 15-20 minutes and gradually increase. Don't push through severe symptoms; that worsens tolerance development.

Other headsets we have looked at

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